Jain Pathshala Student App Redesign
Jain Pathshala is a student-focused learning app used by Pathshalas to conduct tests, events, and Jainism-related educational activities. While the app was functional, it lacked engagement, emotional connection, and motivational elements for students. This redesign focused on improving usability, visual hierarchy, and introducing a culturally aligned gamification system to increase student participation and consistency.
Year
2025
Service
UI/UX Design
Category
UI/UX Design
Tool
Figma

1. Project Overview
Project Type: Student App Redesign
Role: UI/UX Designer
Tools: Figma
Task: UI Modernization + Gamification System
Jain Pathshala is a student-focused learning app used by Pathshalas to conduct tests, events, and Jainism-related educational activities. While the app was functional, it lacked engagement, emotional connection, and motivational elements for students.
This redesign focused on improving usability, visual hierarchy, and introducing a culturally aligned gamification system to increase student participation and consistency.

2. The Problems (Old Version)
The existing app had core functionality but faced the following challenges:
Outdated and static visual design
Limited engagement for students
No visible progress tracking
Weak emotional connection to learning
Lack of motivational triggers
No structured gamification system
Students were completing tasks, but there was no rewarding journey or sense of progression.
3. Design Goals
Increase student engagement with tests and activities
Make progress visible and motivating
Create an emotionally meaningful learning journey
Modernize the UI for better clarity and usability
Introduce a structured reward-based progression system
4. Concept: Learning as a Spiritual Journey
To make the experience more meaningful and connected to Jain culture, I designed the progress system around the idea of climbing the temple steps at Palitana.
The concept is simple — as students complete tests and activities, they move up levels. Visually, this looks like climbing a mountain path toward the temples.
Instead of just checking off tasks, students feel like they are moving forward on a journey.

5. Gamification Strategy
5.1 XP & Level System
Students earn XP by:
Completing tests
Participating in events
Playing educational games
Finishing study modules
XP contributes to:
Level progression
Unlockable milestones
Visual advancement on the mountain path

5.2 Visual Progression Map
The progression system features:
Vertical upward scrolling map (game-style progression)
Mountain background
AI-generated temple and stupa illustrations
Visual milestones as students move upward
Increasing environmental richness at higher levels
This creates anticipation and long-term motivation.

6. UI Overhaul
The redesign introduced:
Cleaner visual hierarchy
Improved typography scale
Better spacing and layout consistency
Modern color system
Clearer call-to-action buttons
Student-focused dashboard
The new interface reduces cognitive load and improves navigation clarity.
7. Design Exploration (Two Variants)
To explore different visual directions, I created two complete UI variants.

8. UX Improvements
Before
- Static dashboard
- No visible learning journey
- Functional but not engaging
After
- Personalized dashboard with progress visibility
- Clear next-action prompts
- Reward-based system encouraging consistency
- Emotional storytelling through progression
9. Ethical Considerations
Gamification was designed carefully to avoid unhealthy competition.
- Leader boards emphasize improvement and participation
- Focus on personal growth rather than only top ranks
- Rewards support learning consistency, not just performance
The system encourages motivation without pressure.
10. Expected Impact
- Increased student engagement
- Higher participation in tests and activities
- Stronger emotional connection to learning
- Improved retention and consistency
- More enjoyable educational experience
11. Key Learnings
- Cultural storytelling strengthens product engagement
- Gamification must align with purpose, not overpower it
- Visual progression significantly improves motivation
- Exploration of multiple design directions improves final outcomes
Final Reflection
This project demonstrates how behavioural UX principles, cultural storytelling, and structured gamification can transform a functional learning app into an engaging student experience.
The redesign moves beyond aesthetics and focuses on motivation, emotional connection, and long-term engagement.


https://play.google.com/store/apps/details?id=com.abs.pathshala




